A MS DOS
based implementation of a raytracing algorithm. Programmed by Kees
Kotterink and Koert van Mensvoort. The lightmodel includes ambient
licht, diffuse reflection, lightsource attenuation, spectular reflection
(Phong-shading), shadows, mirrorreflection and a hash-based raytrace
optimalisation.
When the
program is executed, a text file specifing the scene is given as
a parameter. The C++ code is included in the download.
programming: Kees Kotterink ,Koert van Mensvoort
|
Download executable
and C++ sourcecode
(54 kb zipped) |